CHRISTMAS ISLAND
created by Chris Street
www.acoders.com

version 1.01

mucic from MODARCHIVE.ORG

To quit the game press ALT and F4

BUG FIX
**********
On a couple of screens it was possible for the player to get trapped by forever bouncing on a couple of springs against a wall.




INFORMATION
******************
I've been making this little game and hoping to get it released in time for Christmas Day 2009.

Unfortunately this has meant I've had to cut some corners to get it finished in time, from downsizing the levels,
to the rather lacklustre title and ending screens, for which I apologise.

THE GAME
**************
Christmas Island is a small grid-based platformer, and pays homage to the classic gameplay style of an old klik game by
o3 Software called Super Awesome Adventure Extreme, created by Nick Kraitch, and released back in 2000 or 2001. It's
probably not as good, and some might feel inclined to call it a rip-off. Although the engine style is very similar, the game
itself requires a bit of exploration, having to achieve three small objectives.

You have infinite lives, so the only way for the game to end is to complete it, or to give up in frustration and shut it down.

However, if you collide with an enemy or obstacle, you will respawn from where you entered the area.

CONTROLS
**************
You might find it an idea to play around with the controls as, although the game is a platformer, it is so in an unconventional
way.

LEFT KEY = Move the player a grid space to the LEFT, hold to move seamlessly.
RIGHT KEY = Move the player a grid space to the RIGHT, hold to move seamlessly.

Tap SHIFT/FIRE 1 = The player will perform a SHORT jump, jumping upwards, then sliding ONE grid space in whichever                                          direction he is facing, before falling straight back down. This technique also applies when                                                        jumping on SPRINGS.

Hold SHIFT/FIRE 1 = The player will perform a LONG jump, jumping upwards, then sliding TWO grid spaces in whichever
                                 direction he is facing, before falling straight back down. This technique also applies when                                                        jumping on SPRINGS.